Seawell
The Basics
Location: Eastern coast of Umberland, between Brightmoor and Umber City
Owner: The Toussaint Family
Hours: 24/7. Always open. Seawell doesn’t keep time the way others do. Dawn arrives soft and silvery. Dusk lingers longer than it should. Night settles like a watchful hand.
Vibe: Ancestral, prophetic, ocean-deep. Seawell is where memory is kept intact and truth is protected, not performed. This city doesn’t chase power. It guards it.
Nickname: The Well. People say, “The Well remembers,” almost in a whisper. You don’t speak of Seawell loudly. You speak of it correctly.
Pride Point: They are Umberland’s compass. Keepers of prophecy, justice, and long memory. When history fractures or truth is threatened, Seawell is where the reckoning returns to center.
Who Gathers Here: Guardians, educators, griots, investigators, archivists, and those entrusted with watching rather than ruling. Elders who speak once and are heard forever. Children raised to see before they act.
Atmosphere: Indigo-drenched and ocean-kissed. Salt in the air, moss on the trees, porches that creak with history. Fog rolls in like a curtain, and moonlight feels intentional. The land listens. The houses watch.
Unspoken Rule: Pay attention. If you weren’t invited, observe quietly. Truth reveals itself here, but only to those who know how to wait.
Rivalries: They rarely engage. But when pressed, they correct Brightmoor for bending truth to suit the moment, and LaRoux City for treating power like a game.
Shade They Throw: “Some of ya’ll perform power. We protect it.”